A challenging game of words for those who love word puzzles.
Game Rules:Use the touch screen to form words using adjacent letters. Minimum 2 letters, maximum 15 letters per word.
The total points you get for a word is heavily based on the length of the word, so the word "OR" gets about 4 points, "OREGANO" gets around 400 points.
When you form a word, your block count and your score increases, the blocks used for making that word fall down, and new blocks cascade into place.
The block count (upper right corner) is used for determining the likelihood of getting a red block. When block count reaches 300, half of all new blocks will be red.
Each red block comes with a number, visible on the left side of letter. Every time you create a word or shuffle, all the red blocks on the screen will have their counters decrease by 1.
If you let any of the red block counters go past 0, game will be over.
Green blocks are bonus blocks that double the word's score when they are used in a word.
The green block bonus will stack if you use more than one green block in a word. (For example: three green blocks used in a word will give (2x2x2) = 8 times the normal points.)
If you can't find any good words, you can shuffle. However it comes with a penalty: shuffling might create a red block.
The game will automatically save when you quit, and it will automatically continue from where you left off when you restart.
After the game is over, you can choose to submit your score online if you are satisfied with your score. (requires Internet connection.)
Shuffling is almost always a bad idea.
Two sets of eyes are better than one: play cooperatively with a friend to find more words and get higher scores.
Don't give into the temptation to accept the first word you find, look carefully and take your time to make the biggest word possible.
If you get stuck with a Q, keep in mind that there are two dozen words words where Q is used without U. These are: QI, QAT, QADI, QAID, QATS, QOPH, FAQIR, QADIS, QAIDS, QANAT, QOPHS, TRANQ, FAQIRS, QABALA, QANATS, QINDAR, QINTAR, QWERTY, SHEQEL, TRANQS, QINDARS, QINTARS, QWERTYS, QINDARKA, SHEQELIM.
v2.0 (major upgrade)
Replaced the Q block with Qu block. (There's only about two dozen words with Q without U, they will not be missed).
Added Falling letters mode: letters keep falling into the field at steadily increasing rate.
Added Timed mode: there's a two minute time limit. Extra time is awarded for long words.
Easy Mode: letter blocks selected do not need to be adjacent anymore
Added selectable backgrounds. Default black is an option now.
Six different scoreboards to accommodate the six different game modes (local and online)
Improved animation for blocks: they are thrown out of the board in random directions.
Improved the startup load time. (code optimization)
As requested by one user, "vibrate" is now optional.
Adjusted code to work with any size screen.
Greatly improved the appearance of the "countdown" blocks. (Changed to visual represenation instead of numbers).
Selecting a countdown block gives visual cue now.
Change game over animation
Created a different game over animation for Timed/Falling
Added feature where you can deselect a letter by touching it.
Fixed issue: after looking at scores, the only way to return to the game in progress was to save&quit, then restart. Hitting menu button now resumes game.
Added a "Prevent Sleep" toggle option, if set to "ON" it will prevent the screen timeout while playing game.
The letter Q will never come out red.
Fixed the way the buttons looked on Droid.
Fixed issue where it would very occasionally crash at startup.
Fixed issue with scores not showing up properly.
Loading on slow phones can take about 4 seconds, so I added a loading screen.
The score value on the high scores page was improperly aligned.
Changed the icon to a hexagon, a more representative shape of the blocks used in the game.