BitWords
A challenging game of words for those who love word puzzles.

Basic Instructions
Game Rules:
  • Use the touch screen to form words using adjacent letters. Minimum 2 letters, maximum 15 letters per word.
  • The total points you get for a word is heavily based on the length of the word, so the word "OR" gets about 4 points, "OREGANO" gets around 400 points.
  • When you form a word, your block count and your score increases, the blocks used for making that word fall down, and new blocks cascade into place.
  • The block count (upper right corner) is used for determining the likelihood of getting a red block. When block count reaches 300, half of all new blocks will be red.
  • Each red block comes with a number, visible on the left side of letter. Every time you create a word or shuffle, all the red blocks on the screen will have their counters decrease by 1.
  • If you let any of the red block counters go past 0, game will be over.
  • Green blocks are bonus blocks that double the word's score when they are used in a word.
  • The green block bonus will stack if you use more than one green block in a word. (For example: three green blocks used in a word will give (2x2x2) = 8 times the normal points.)
  • If you can't find any good words, you can shuffle. However it comes with a penalty: shuffling might create a red block.

  • Features:
  • The game will automatically save when you quit, and it will automatically continue from where you left off when you restart.
  • After the game is over, you can choose to submit your score online if you are satisfied with your score. (requires Internet connection.)

  • Tips&Tricks:
  • Shuffling is almost always a bad idea.
  • Two sets of eyes are better than one: play cooperatively with a friend to find more words and get higher scores.
  • Don't give into the temptation to accept the first word you find, look carefully and take your time to make the biggest word possible.
  • If you get stuck with a Q, keep in mind that there are two dozen words words where Q is used without U. These are: QI, QAT, QADI, QAID, QATS, QOPH, FAQIR, QADIS, QAIDS, QANAT, QOPHS, TRANQ, FAQIRS, QABALA, QANATS, QINDAR, QINTAR, QWERTY, SHEQEL, TRANQS, QINDARS, QINTARS, QWERTYS, QINDARKA, SHEQELIM.

  • Changes
    v2.0 (major upgrade)
  • Replaced the Q block with Qu block. (There's only about two dozen words with Q without U, they will not be missed).
  • Added Falling letters mode: letters keep falling into the field at steadily increasing rate.
  • Added Timed mode: there's a two minute time limit. Extra time is awarded for long words.
  • Easy Mode: letter blocks selected do not need to be adjacent anymore
  • Added selectable backgrounds. Default black is an option now.
  • Six different scoreboards to accommodate the six different game modes (local and online)
  • Improved animation for blocks: they are thrown out of the board in random directions.
  • Improved the startup load time. (code optimization)
  • As requested by one user, "vibrate" is now optional.
  • Adjusted code to work with any size screen.
  • Greatly improved the appearance of the "countdown" blocks. (Changed to visual represenation instead of numbers).
  • Selecting a countdown block gives visual cue now.
  • Change game over animation
  • Created a different game over animation for Timed/Falling
  • Added feature where you can deselect a letter by touching it.
  • Fixed issue: after looking at scores, the only way to return to the game in progress was to save&quit, then restart. Hitting menu button now resumes game.

  • v1.4
  • Added a "Prevent Sleep" toggle option, if set to "ON" it will prevent the screen timeout while playing game.

  • v1.3
  • The letter Q will never come out red.
  • Fixed the way the buttons looked on Droid.

  • v1.2
  • Fixed issue where it would very occasionally crash at startup.
  • Fixed issue with scores not showing up properly.

  • v1.1
  • Loading on slow phones can take about 4 seconds, so I added a loading screen.
  • The score value on the high scores page was improperly aligned.
  • Changed the icon to a hexagon, a more representative shape of the blocks used in the game.